General Update 1.0


A general update: 

  • added clarity about where and when you can build houses
  • simplified wiring and plumbing connection rules
  • added clarity about ferret's point acquisition from house squares
  • new rule: a RISK mechanic for the ferret, making survival rolls harder RISK is now accrued when you cross roads, chew wires, or step on poisoned squares
  • new rule: if a house is built on the ferret, the ferret dies :(
  • balance adjustment: houses get -2 points for diluted water instead of 1
  • balance adjustment: fresh water plumbing can only support 5 houses instead of 6
  • balance adjustment: pest control dilutes water in that square
  • balance adjustment: ferret gets 2 points instead of 1 for forest or rock
  • balance adjustment: pee in the pipes only dilutes water for two rounds
  • added a round tracker on the map page

Files

valley's end official rules.pdf 2 MB
Feb 05, 2022

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