General Update 1.0
A general update:
- added clarity about where and when you can build houses
- simplified wiring and plumbing connection rules
- added clarity about ferret's point acquisition from house squares
- new rule: a RISK mechanic for the ferret, making survival rolls harder RISK is now accrued when you cross roads, chew wires, or step on poisoned squares
- new rule: if a house is built on the ferret, the ferret dies :(
- balance adjustment: houses get -2 points for diluted water instead of 1
- balance adjustment: fresh water plumbing can only support 5 houses instead of 6
- balance adjustment: pest control dilutes water in that square
- balance adjustment: ferret gets 2 points instead of 1 for forest or rock
- balance adjustment: pee in the pipes only dilutes water for two rounds
- added a round tracker on the map page
Files
valley's end official rules.pdf 2 MB
Feb 05, 2022
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Valley's End: An Asymmetric Keepsake Game
A map-making two-player tabletop mini-RPG board game about a city developer and a ferret
Status | In development |
Category | Physical game |
Author | Justice Geddes |
Genre | Puzzle, Role Playing |
Tags | Animals, Board Game, mapmaking, Minimalist, nature, One-shot, Short, Two Player |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
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